Transforming Data into Emotion, Technology into Art.

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  • Abstract Reality 001

    "Abstract Reality Study" - intricately weaves particle simulations to choreograph movements, echoing the dance of both the microscopic realm and the vast expanse of the cosmos. Embracing the essence of technology and emotional expression, it melds technology and art to evoke profound contemplation on the interconnectedness of all scales of existence. A fusion of "technology" and "expressionism," this burgeoning artistic movement harnesses digital tools to manifest emotive experiences. Rooted in the exploration of the intersection between the technological and the aesthetic.

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    Neural Web: Memory in Motion

    This digital art piece delves into the fluidity of memory and consciousness, represented by a web-like structure surrounding a dark central mass. The intricate network of lines mirrors neural connections, evoking the complexity of the mind. The inky style adds a sense of organic fluidity, where the lines resemble ink dissolving in water, symbolizing the transient and fragile nature of memories. The dark core stands for the depth of subconscious thought, while the surrounding threads signify the constant flux of emotions, thoughts, and experiences, continually shifting and fading like ink in motion.

    (audioreactive - sound created with Korg Volca Synthesizer)

  • "Dream" - Sound design by Böse aka Buse Şimşek

    “Dream” digital art-piece is an innovative exploration into the interplay between human anatomy and the natural world, presented through an experimental video art piece. Samson Wong’s visionary work delves into the intricate connections between abiotic and biotic elements that coexist on our planet.

    Through a mesmerizing fusion of visual art and sound design, “Dream” invites viewers into a surreal journey where anatomy movements intertwine with the organic and inorganic components of our environment. The artwork challenges traditional perceptions of the human form by juxtaposing it against the vastness of the natural world.


    Central to the creation of “Dream” is the utilization of cutting-edge technology. Runway Ai ML generates an artificial intelligence that breathes life into the artwork, while Midjourney and Touchdesigner provide the visual foundation upon which this immersive experience unfolds.

    As viewers immerse themselves in the ethereal landscapes of “Dream,” they are encouraged to contemplate the symbiotic relationship between humanity and nature, offering a glimpse into the interconnectedness of all living beings.

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    Virtual tour of HK Wing Lok Street

    The images for the virtual tour of Wing Lok Street were captured using an iPhone and processed through Neural Radiance Fields (NeRF) technology. This advanced technique allows users to navigate and explore the environment from multiple angles, providing a photorealistic and immersive experience. The use of iPhone-captured images highlights the accessibility of the technology, while NeRF processing ensures a high level of detail and dynamic interaction with the street’s rich historical and architectural elements.

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    Identify. identity.

    This piece draws inspiration from ancient totems and the enduring mystery of human identity, reshaping these classical symbols into a digital dialogue between past and present. The final execution brings together real-time facial data and Stream Diffusion, creating sculptural forms that echo ancestral figures, evoking a sense of timelessness. Elements such as fragmented textures, fluid motion, and layered abstractions combine to form living sculptures, reminiscent of totemic idols. These shapes are both familiar and otherworldly, embodying the shifting nature of memory, tradition, and human expression.

    Software support: Mediapipe with SD model training, using Touchdesigner with the mediapipe tools plugin from Torin Blankensmith and Dom Scott.

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    2018 "Shadow" - VFX breakdown

    A breakdown of the doubling acting technique, where one actor plays two roles: Chinese actor Deng Chao successfully executed a continuous 7-minute oner shot with the assistance of our VFX team, who provided on-set sound cues for the interactive points during the second take. We used real-time playback in Qtake to seamlessly combine the two separate footages.

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